Writing

Shark!

A few weeks ago we organised a public speaking workshop for the whole of Clearleft. A lovely chap called "Alex Marshall":http://www.alexmarshall.com/ hosted the workshop, and asked us all to give a 5 minute presentation to the rest of the team. Each session was video recorded and then played back to help us see what we're doing well and what we're doing badly. I've been a dive instructor for several years, and have worked as a safety diver on shark feeds in the Great Barrier Reef. I've dived with all sorts of sharks in my time, from little white tip reef sharks in Thailand to schools of over 50 hammerheads in the South China seas. There is nothing like jumping in the water with a top level predator to get the heart racing. However my first ever experience of a shark underwater was dead, laying on the bottom of the ocean with it's fin cut off. Shark meat isn't worth much, so it's quite common to slice the fins off a living shark and then throw it back in the water to slowly drown. As such, I chose to do my talk on the terrible shark finning trade around the world.

The Defining Culture of the Naughties?

So another year has gone and we've only got a couple left till the end of the "naughties" and the start of a new decade. Ever since the second world war, each decade has been typified by it's own unique culture, usually a combination of the music and fashion of the day. These cultural movements start small and localised, but the popular ones thrive and get transported round the world via movies, radio, magazines and TV. Prior to the war, cultural movements did exist. They just were more localised and look longer to propagate due to the lack of mass media.

On Experts and Expertise

We currently live in a world dominated by experts. You only have to open a newspaper or switch on the television to see experts giving pronouncements on everything from parenting to the economy. In a world of multifarious complexities, the need for such experts is clear. We need experts to filter the huge flow of information and simplify it into something more digestible.

Personas Suck

The thing I like about Jason Fried and 37 Signals is their tight focus on what they do. They are at once their own clients, customers and dev team. This gives them a great deal of freedom when it comes to features, functionality and process. However companies like 37 Signals are definitely in the minority, and most of us have to deal with much wider range of issues and stakeholders.

Bye-bye Boston

I've been in Boston the past week, attending User Experience 12. I arrived late on Friday night and was greeted by the tail end of a hurricane. Pouring rain and 60 mile an hour winds weren't go to stop me from sightseeing, so after purchasing a brolly I hit the Freedom Trail the following day. It turns out that wandering round Boston in the rain isn't much fun, so I ended up wandering around the Museum of Fine Art instead. If you find yourself in Boston on a blustery day, I can highly recommend the collection at this fine museum. On my travels I came across a discount theatre tickets stands and and bought a ticket for the stage version of Donnie Darko. I wasn't not quite sure what to make of the play, but it was definitely interesting. At the very least it made me want to watch the movie again.

Designing the User Experience Curve

I've been interested in how the lessons learned from game design can be used to improve online experiences for a while now. I guess this interest started when I started learning about the concept of a "flow states". Flow is the state of being where you lose all perception of time and you flow from one successful task to another with seeming ease. It's great if you can get into this state at work as you feel "in the zone" and can get a lot done in a short space of time. Sadly the number of distraction in the modern work place, combined with the fact that we're perpetual multi-taskers, makes entering into the flow state at work a rare occurrence.