Writing

Does (screen) size really matter?

There's an interesting debate happening in the world of mobile design at the moment. In one camp we have the "nativists" who believe that the best mobile experiences are tailored to a particular device. These are the people focused on creating platform specific mobile apps and mobile websites. Then we have the "universalists" who believe in the "one web", a place where all content and services can be delivered to multiple devices through the same URL.

I don't care about User Experience

A few months ago I tweeted that we no longer needed to sell User Experience and our job was now to focus on delivering good user experiences. A few people asked me to expand on my thinking, so this quick post is in reference to that.

Cargo Cults, Artificial Reefs and the East London Tech City

Back in November 2010, David Cameron announced plans to turn the Olympic Village in East London into a technology hub to rival Silicon Valley. These type of Grand Plans are great at generating headlines and creating a legacy for all those involved, but how likely are they to succeed? Are we going to inherit a shiny new creative centre in the aftermath of the 2012 Olympics, or will it become just another mediocre science park like the ones clinging to the sides of the M4?

The app goldrush is over — it's time to apply some business sense

The rise of smart devices like the iPhone and iPad has led to an application goldrush, with companies racing to stake their claims. In the early days we saw a few lucky pioneers strike gold with novelty apps. There were also a handful of independent developers and well-known brands that invested in user experience and captured the high end of the market.

Selling Design

As the managing director of a design agency, it's my job to bring in the business. That means talking to prospective clients, writing proposals and running pitches...