Writing

The Inevitable Rise of Design: What Hardware’s Past Tells Us About Software’s Future

In 1999, James Dyson made a controversial decision.

After a decade of painstaking invention and a wildly successful UK launch, Dyson—the man and the company—relocated vacuum cleaner manufacturing from Wiltshire, England, to Malaysia. The move provoked public outcry. How could a proudly British inventor, one who’d made a name railing against poor design and shoddy performance, outsource to Asia?

The Two Futures of Software: Fast and Cheap vs. Painstakingly Good

In 1950s post-war America, an advertising executive named Rosser Reeves proposed a simple formula: you could have it fast, cheap, or good — but only two at a time. This “Project Management Triangle” quickly became corporate gospel, the kind of phrase you’d find taped to the side of a developer’s monitor or printed on a mug in a product manager’s cupboard. It was neat. It was true. And like most good slogans, it masked a deeper, more complex story.

Design Leadership in the Age of AI: Seize the Narrative Before It’s Too Late

Design is changing. Fast.

AI is transforming the way we work — automating production, collapsing handoffs, and enabling non-designers to ship work that once required a full design team. Like it or not, we’re heading into a world where many design tasks will no longer need a designer.

If that fills you with unease, you’re not alone. But here’s the key difference between teams that will thrive and those that won’t:

Some design leaders are taking control of the narrative. Others are waiting to be told what’s next.